Wednesday, July 25, 2012

BallFrenzy Preview

This is a preview of my newest game, BallFrenzy. Play it here or on http://arcade.gamesalad.com/game/99390?filter=newest&platform=html5. Please comment with feedback, it will be very helpful :)

CS Genius

Other Awesome Drawing Systems FREE

Here are two other drawing systems found on the Mac App Store:

Sketchbook Express (Sketchbook Pro, but Free):


Sketchbook Copic Edition:


Hope this helps,

CS Genius

Sunday, July 22, 2012

Templates

I will make templates for people who ask after I get an overview of what the template is going to be. Feel free to post a comment here or send me a message on Gamesalad (J.PAN) or start a discussion/conversation with me on Gamesalad Forums. I will be flexible and try to finish the template ASAP, but if I have difficulty I will inform you.

Cheers,
CS Genius

Jumping Platformer Game In Gamesalad

First, download the platformer game from the previous tutorial or Download Here.

Note: If you want your actor to jump as many times as you want you want in mid-air you do not need any self attributes. Just create a rule and say when key up is down, change attribute self.motion.linearvelocityY to 500. The steps below are for people who want their actor on the screen to jump once, land back down on the ground, then be able to jump again.

First, go into the player and create a new self integer attribute (name it jump). Keep the attribute number to 0.




Create a rule, and we say when key up is down and self.jump is greater than 0, change attribute self.motion.linearvelocityY to 500. Add another change attribute behavior and change self.jump to 0.


Create another rule, and we say when actor overlaps or collides with the ground, change attribute self.jump to 1.


Download Here

Hope you learned from this!

CS Genius :)


Easy Platformer Tutorial In Gamesalad

Many platformer games have long codes, but in this tutorial you will learn to write an easy platformer game. We first off create two actors, naming it player and ground.


We first enter the ground actor changing the density, restitution (bounciness), friction to 0, and uncheck movable (all these attributes are under physics).


We go back to the scene editor and go into the player actor. We change the density, restitution (bounciness), and friction to 0 (all these attributes are under physics). We drag in a collide behavior, making the player collide with the ground.


We also drag in an accelerate behavior and change the direction to 270 (down) and the acceleration to 1000. This is are "gravity".


Then we add our first rule. We say when right key is down and left key is up, change attribute self.motion.linearvelocityx to 200 (this is the speed). In the otherwise section, change attribute self.motion.linearvelocityx to 0 (meaning the player doesn't move). This will make the player move right when the right key is pressed.


We do the same (copy the rule by dragging down while pressing alt), but changing key right is down to up and key left is up to down. Also, change the self.motion.linearvelocityx to -200 (negative). This will move the player left when the left key is down.


Now, go back to the scene editor and drag the player and ground onto the scene. Resize the actors to the sizes you want them to be in. In the next tutorial, I will teach you to make your player jump.


Enjoy :)

CS Genius

Multiple Labels With One Actor In Gamesalad

In Gamesalad, many people use many actors to display multiple texts. This causes a lag in games and makes the game larger. This is a tutorial to save space in your game by using only one actor for many labels.

We first start off creating a new actor and naming it label. After that, go into the label actor and create a self text attribute (name it label).



Then drag in a Display Text behavior and click on the expression editor (in red circle).


From there, click on label actor, then double-click on the label attribute.


Click the green check mark after. When you are done, drag the label actor onto the scene and double-click the actor on the scene. This should lead you to the actor instance.


Go to the actor's attributes and change the label attribute to whatever you want and the actor will display that text. Press preview to check if it works.

Download Here

Hope this helps you.

CS Genius :)

Saturday, July 21, 2012

Two Very Puzzling Games

I found two very puzzling games. They were hard and challenging, one was mysterious and the other was all strategy. Here they are:

The Secrets Of Grisly Manor (http://arcade.gamesalad.com/game/27653)



Cargo Bridge (http://www.coolmath-games.com/0-cargo-bridge/index.html)
















Hope you enjoy :).

Friday, July 20, 2012

New Shop Template

This is a cool shop template, but only to people who have given feedback after they died in my StarDze game (press continue, then press the blue rectangle, which will lead you to the feedback station).
This shop has some neat features:

- scrolling scenes
- all on tables
- not buggy

Try it here or play it at  http://arcade.gamesalad.com/g/98172?GSCVersion=0.9.94

 

Wednesday, July 18, 2012

Revised Game: Bouncy Balls!!

This is a game I created a while ago, but it is still pretty good. It's called Bouncy Balls, similar to Tiny Balls, but not quite. If you need any programming help with canon shooting in Gamesalad, you can get to me on Gamesalad (J.PAN) or comment on this post.

Here are some features of it:
- canon shooting
- rotating menu/levels
- three star ratings
- pause menus

Try it out here or play it on Gamesalad Arcade at http://arcade.gamesalad.com/game/74909?


Thursday, July 12, 2012

Updated Version StarDze

This is newest and up-to-date version of StarDze. It uses a different attribute to maneuver the ball in the game scene. Please post feedback! :)

Monday, July 9, 2012

Font Download Area, DaFont

 

DaFont is a very good site to get fonts. Try it out at, dafont.com


Some good fonts:
- Badaboom BB
- Grilled Cheese BTN (may be free) 
- Transformer
- TR2N
- Super Mario 256

Need tutorials?


Comment on this post (informing the template you want) and I will try my best to create a tutorial for you.

Good drawing utilities

Here are two very good drawing utilities

Gimp:
For mac: http://www.gimp.org/macintosh/
For windows: http://www.gimp.org/windows/

Inkscape:
Both mac and windows: http://inkscape.org/downloads/


Here is a good website for Inkscape tutorials: http://2dgameartforprogrammers.blogspot.com.au/

StarDze

The newest version of StarDze:
Please post feedback :)